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#hexmap

This started as a basic shell for making hexmaps. I will probably separate that shell back out later.

I used the basic technique described by https://ninjarockstar.dev/css-hex-grids/ , but debugged it and reworked it to scale properly.

Now it is a program for building Classic Traveller sectors. In making this, I used the planet name generator (by permission, see license) from the inimitable https://www.fantasynamegenerators.com/

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