-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
1 parent
2531092
commit 31d0ae1
Showing
49 changed files
with
59,784 additions
and
2 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,2 @@ | ||
*.lck | ||
fp-info-cache |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,2 +1,29 @@ | ||
# boite-histoire | ||
Une boite à histoire complètement open source | ||
# Boite à histoire | ||
|
||
Une boite à histoire complètement open source et open hardware, un projet du Fablab'ke. | ||
|
||
Il existe sur le marché une série de “boîtes à histoires” qui permettent aux enfants d’écouter des histoires en audio. C’est un système qui fonctionne très bien et permet d’éviter les écrans tout en découvrant des univers assez variés. Écouter des histoires permet aussi de développer le langage et l’imaginaire. | ||
|
||
Il y a par exemple la [boîte Lunii ](https://lunii.com/fr-be/) et [pleins d’autres modèles | ||
|
||
](https://www.madmoizelle.com/quelles-sont-les-meilleures-boites-a-histoires-pour-les-enfants-1392363) | ||
|
||
L’inconvénient majeur de toutes ces boîtes est le coût élevé de l’appareil (entre 70 et 100 euros) et le coût des packs d’histoires (une dizaine d’euros à chaque fois que l’on veut ajouter quelques histoires sur sa boîte sans pouvoir les partager avec d’autres). | ||
|
||
Un autre inconvénient est que les bibliothèques d’histoires sont spécifiques à chaque fabricant, avec un contenu souvent assez lisse et peu multiculturel. | ||
|
||
# Proposition | ||
|
||
L’objet de cette proposition est de développer et de fabriquer “notre” boîte à histoire maison, de créer en partenariat avec les autres cellules et partenaires plusieurs projets autour de celle-ci, et d’en faire bénéficier les familles de la maison des cultures et au-delà. | ||
|
||
Une première série de 30 boites à histoire a été construite avec les classes d'informatique de Campus Saint Jean. | ||
|
||
|
||
Ce projet est en cours de conception. [Contactez le fablab'ke](https://fablabke.be) pour plus d'informations. | ||
|
||
- Principe de fonctionnement (todo) | ||
- Liste des composants nécessaires (todo) | ||
- Carte électronique chez Aisler (todo) | ||
- [Assemblage de la carte électronique](./guides/pcb.md) | ||
- Code source arduino, facilement compilable avec platformio ou l'ide arduino : [/dossier arduino](./arduino) | ||
- Code circuitpython (todo) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,39 @@ | ||
|
||
This directory is intended for project header files. | ||
|
||
A header file is a file containing C declarations and macro definitions | ||
to be shared between several project source files. You request the use of a | ||
header file in your project source file (C, C++, etc) located in `src` folder | ||
by including it, with the C preprocessing directive `#include'. | ||
|
||
```src/main.c | ||
|
||
#include "header.h" | ||
|
||
int main (void) | ||
{ | ||
... | ||
} | ||
``` | ||
|
||
Including a header file produces the same results as copying the header file | ||
into each source file that needs it. Such copying would be time-consuming | ||
and error-prone. With a header file, the related declarations appear | ||
in only one place. If they need to be changed, they can be changed in one | ||
place, and programs that include the header file will automatically use the | ||
new version when next recompiled. The header file eliminates the labor of | ||
finding and changing all the copies as well as the risk that a failure to | ||
find one copy will result in inconsistencies within a program. | ||
|
||
In C, the usual convention is to give header files names that end with `.h'. | ||
It is most portable to use only letters, digits, dashes, and underscores in | ||
header file names, and at most one dot. | ||
|
||
Read more about using header files in official GCC documentation: | ||
|
||
* Include Syntax | ||
* Include Operation | ||
* Once-Only Headers | ||
* Computed Includes | ||
|
||
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,46 @@ | ||
|
||
This directory is intended for project specific (private) libraries. | ||
PlatformIO will compile them to static libraries and link into executable file. | ||
|
||
The source code of each library should be placed in a an own separate directory | ||
("lib/your_library_name/[here are source files]"). | ||
|
||
For example, see a structure of the following two libraries `Foo` and `Bar`: | ||
|
||
|--lib | ||
| | | ||
| |--Bar | ||
| | |--docs | ||
| | |--examples | ||
| | |--src | ||
| | |- Bar.c | ||
| | |- Bar.h | ||
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html | ||
| | | ||
| |--Foo | ||
| | |- Foo.c | ||
| | |- Foo.h | ||
| | | ||
| |- README --> THIS FILE | ||
| | ||
|- platformio.ini | ||
|--src | ||
|- main.c | ||
|
||
and a contents of `src/main.c`: | ||
``` | ||
#include <Foo.h> | ||
#include <Bar.h> | ||
|
||
int main (void) | ||
{ | ||
... | ||
} | ||
|
||
``` | ||
|
||
PlatformIO Library Dependency Finder will find automatically dependent | ||
libraries scanning project source files. | ||
|
||
More information about PlatformIO Library Dependency Finder | ||
- https://docs.platformio.org/page/librarymanager/ldf.html |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,25 @@ | ||
[env:pico] | ||
platform = https://github.com/maxgerhardt/platform-raspberrypi.git | ||
board = pico | ||
framework = arduino | ||
board_build.core = earlephilhower | ||
lib_deps = | ||
https://github.com/pschatzmann/arduino-libhelix | ||
https://github.com/pschatzmann/arduino-audio-tools#v0.9.7 | ||
https://github.com/LennartHennigs/Button2 | ||
https://github.com/jonnieZG/EWMA | ||
https://github.com/earlephilhower/ESP8266SdFat | ||
; flags nécessaires pour rebooter pour upload automatique : | ||
build_flags = -DCORE_DEBUG_LEVEL=3 -DARDUINO_USB_MODE -DARDUINO_USB_CDC_ON_BOOT=1 | ||
|
||
;permet d'augmenter la fréquence : | ||
;board_build.f_cpu = 175000000L | ||
|
||
[platformio] | ||
src_dir = storybox | ||
|
||
|
||
; une librairie plus nécessaire à priori : | ||
;https://github.com/earlephilhower/ESP8266SdFat | ||
|
||
|
Oops, something went wrong.