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Add normal computation
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Jaeyoung-Lim authored and Ryanf55 committed Nov 29, 2024
1 parent 02189d6 commit 50878c8
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Showing 2 changed files with 0 additions and 8 deletions.
2 changes: 0 additions & 2 deletions include/grid_map_geo/grid_map_geo.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -177,8 +177,6 @@ class GridMapGeo {
*/
void AddLayerNormals(std::string reference_layer);

geometry_msgs::msg::TransformStamped static_transformStamped_;

protected:
grid_map::GridMap grid_map_;
Location maporigin_;
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6 changes: 0 additions & 6 deletions src/grid_map_geo.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -321,12 +321,6 @@ bool GridMapGeo::AddLayerOffset(const double offset_distance, const std::string
return true;
}

void GridMapGeo::setGlobalOrigin(ESPG src_coord, const Eigen::Vector3d origin) {
// Transform global origin into CH1903 / LV03 coordinates
maporigin_.espg = src_coord;
maporigin_.position = origin;
}

void GridMapGeo::AddLayerNormals(const std::string reference_layer) {
grid_map_.add(reference_layer + "_normal_x");
grid_map_.add(reference_layer + "_normal_y");
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