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fix: Fix potential crash when the preferences file is read-only.
Build & Test #27: Commit fa8631c pushed by crykn
September 5, 2024 17:08 2m 55s master
September 5, 2024 17:08 2m 55s
fix: Properly label the GL ES version.
Build & Test #26: Commit 2cf246f pushed by crykn
August 2, 2024 09:53 2m 55s master
August 2, 2024 09:53 2m 55s
fix: Close the app upon crashing
Build & Test #25: Commit 063ce16 pushed by crykn
March 10, 2024 23:22 29s master
March 10, 2024 23:22 29s
chore: Update guacamole.
Build & Test #24: Commit b3f0136 pushed by crykn
March 10, 2024 20:50 46s master
March 10, 2024 20:50 46s
refactor: Use the JSpecify nullness annotations, remove unused import…
Build & Test #23: Commit ad3de84 pushed by crykn
March 5, 2024 17:55 53s master
March 5, 2024 17:55 53s
fix: Automatically add version statements to the GL32C shaders. Also …
Build & Test #22: Commit a117c8e pushed by crykn
March 2, 2024 10:04 57s master
March 2, 2024 10:04 57s
feat: Add a TaskExecutor
Build & Test #21: Commit ee4c75d pushed by crykn
December 27, 2023 17:13 30s master
December 27, 2023 17:13 30s
fix: NPE in AbstractAssetLoadingScreenTest.
Build & Test #20: Commit 8215f69 pushed by crykn
December 27, 2023 14:40 39s master
December 27, 2023 14:40 39s
Merge branch 'master' of [email protected]:eskalon/pancake.git
Build & Test #19: Commit 8265d99 pushed by crykn
December 26, 2023 13:17 43s master
December 26, 2023 13:17 43s
docs: Add build status badge to README (#15)
Build & Test #18: Commit 04915c8 pushed by crykn
November 25, 2023 11:54 43s master
November 25, 2023 11:54 43s
docs: Add build status badge to README
Build & Test #17: Pull request #15 opened by crykn
November 25, 2023 11:54 47s crykn-patch-1
November 25, 2023 11:54 47s
fix: Prevent keyDown events from happening without the corresponding
Build & Test #16: Commit 0fbc027 pushed by crykn
October 29, 2023 14:24 42s master
October 29, 2023 14:24 42s
feat: Add basic logging for uncaught exceptions.
Build & Test #15: Commit f46eca8 pushed by crykn
October 29, 2023 13:30 59s master
October 29, 2023 13:30 59s
chore: Update guacamole version.
Build & Test #14: Commit e586bd6 pushed by crykn
October 29, 2023 10:34 57s master
October 29, 2023 10:34 57s
feat: Add ImageScreenMode#CENTERED_FILL.
Build & Test #13: Commit f34eea0 pushed by crykn
October 29, 2023 10:05 56s master
October 29, 2023 10:05 56s
feat: Implement TRACE & WARN log levels from guacamole.
Build & Test #12: Commit 2a2884a pushed by crykn
October 29, 2023 10:05 45s master
October 29, 2023 10:05 45s
fix: Properly dispose queued screens & don't dipose queued transitions.
Build & Test #11: Commit 8cbce7a pushed by crykn
October 23, 2023 21:04 52s master
October 23, 2023 21:04 52s
feat: Small improvements to screen handling & disposing.
Build & Test #10: Commit 5625c58 pushed by crykn
October 23, 2023 16:40 56s master
October 23, 2023 16:40 56s
feat: Move AbstractEskalonUIScreen scene2d logic from the constructor
Build & Test #9: Commit 0e610df pushed by crykn
October 23, 2023 16:39 31s master
October 23, 2023 16:39 31s
feat: Make AssetProvider public.
Build & Test #8: Commit b946a23 pushed by crykn
October 23, 2023 16:39 29s master
October 23, 2023 16:39 29s
feat: Improve timestamp in log format.
Build & Test #7: Commit e6fe0d7 pushed by crykn
October 23, 2023 16:36 34s master
October 23, 2023 16:36 34s
chore: Update guacamole & libgdx-screenmanager.
Build & Test #6: Commit 8ee7f69 pushed by crykn
October 23, 2023 16:36 36s master
October 23, 2023 16:36 36s
feat: Add logging to AbstractAssetLoadingScreen.
Build & Test #5: Commit 1f626b2 pushed by crykn
October 23, 2023 16:32 1m 9s master
October 23, 2023 16:32 1m 9s
ci: Add Github Action to build & test PRs (#14)
Build & Test #4: Commit ea6d4d2 pushed by crykn
October 15, 2023 11:54 51s master
October 15, 2023 11:54 51s
ci: Add Github Action to build & test PRs
Build & Test #3: Pull request #14 synchronize by crykn
October 15, 2023 11:19 1m 32s crykn-patch-1
October 15, 2023 11:19 1m 32s