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Merge Version 29.3 #1084
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Merge Version 29.3 #1084
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* sides as a dynamic array (cherry picked from commit 1eb9e5e9bdb2fa52855ac8758423ab8852ef0c07) * Meldung über Heiltrank ging an die falsche Einheit (#1073) https://bugs.eressea.de/view.php?id=3024 * make battle.sides a dynamic array second attempt at doing this, looking better
still need a test for rules.wage.function
Soll alle Eisenwaffen der Einheit zersetzen.
avoid unused variable warning add missing includes
monsters should not be heroes, in a group, or have fixed stealth
Vermonsterung reparieen und testen
* join_battle was weird? * refactor harbourmaster checks and fix bug 3031: ships landing in a region with working harbour get their coast reset. * compiler wants me to declare the building struct
* test side index, enemies, and relations # Conflicts: # src/battle.test.c * eliminate the enemies array * replace the static per-side relations array with a hashmap * unused variable & code in test * stdint and stdbool require C99 * eliminate MAXSIDES from get_row * simple test for get_unitorw (deserves more testing) * use dynamic strings in lieu of yet another big fixed buffer. * MAXSIDES is gone
added a test for seeing guarding units.
* replace weeks with day, WIP * replace skill.weeks with days (WIP) skill merge still failing tests explain tricky math function. * some more fixes to merge tests and algorithm slowly getting there. * additional testing fix skill merge calculation * signedness and iwyu
people send in their CR, and it contains "PARTEI 7" lines.
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