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Dev1 tank mod spawn #5

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46 changes: 46 additions & 0 deletions Backup/q4sdk.sln
Original file line number Diff line number Diff line change
@@ -0,0 +1,46 @@
Microsoft Visual Studio Solution File, Format Version 8.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Game", "game.vcproj", "{49BEC5C6-B964-417A-851E-808886B57430}"
ProjectSection(ProjectDependencies) = postProject
{49BEC5C6-B964-417A-851E-808886B57400} = {49BEC5C6-B964-417A-851E-808886B57400}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "idLib", "idlib.vcproj", "{49BEC5C6-B964-417A-851E-808886B57400}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MPGame", "mpgame.vcproj", "{F2EF9123-B7C3-4F2F-A351-747B595BB534}"
ProjectSection(ProjectDependencies) = postProject
{49BEC5C6-B964-417A-851E-808886B57400} = {49BEC5C6-B964-417A-851E-808886B57400}
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
Debug = Debug
DebugInline = DebugInline
Release = Release
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{49BEC5C6-B964-417A-851E-808886B57430}.Debug.ActiveCfg = Debug|Win32
{49BEC5C6-B964-417A-851E-808886B57430}.Debug.Build.0 = Debug|Win32
{49BEC5C6-B964-417A-851E-808886B57430}.DebugInline.ActiveCfg = DebugInline|Win32
{49BEC5C6-B964-417A-851E-808886B57430}.DebugInline.Build.0 = DebugInline|Win32
{49BEC5C6-B964-417A-851E-808886B57430}.Release.ActiveCfg = Release|Win32
{49BEC5C6-B964-417A-851E-808886B57430}.Release.Build.0 = Release|Win32
{49BEC5C6-B964-417A-851E-808886B57400}.Debug.ActiveCfg = Debug|Win32
{49BEC5C6-B964-417A-851E-808886B57400}.Debug.Build.0 = Debug|Win32
{49BEC5C6-B964-417A-851E-808886B57400}.DebugInline.ActiveCfg = DebugInline|Win32
{49BEC5C6-B964-417A-851E-808886B57400}.DebugInline.Build.0 = DebugInline|Win32
{49BEC5C6-B964-417A-851E-808886B57400}.Release.ActiveCfg = Release|Win32
{49BEC5C6-B964-417A-851E-808886B57400}.Release.Build.0 = Release|Win32
{F2EF9123-B7C3-4F2F-A351-747B595BB534}.Debug.ActiveCfg = Debug|Win32
{F2EF9123-B7C3-4F2F-A351-747B595BB534}.Debug.Build.0 = Debug|Win32
{F2EF9123-B7C3-4F2F-A351-747B595BB534}.DebugInline.ActiveCfg = DebugInline|Win32
{F2EF9123-B7C3-4F2F-A351-747B595BB534}.DebugInline.Build.0 = DebugInline|Win32
{F2EF9123-B7C3-4F2F-A351-747B595BB534}.Release.ActiveCfg = Release|Win32
{F2EF9123-B7C3-4F2F-A351-747B595BB534}.Release.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal
Binary file added UpgradeLog.htm
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8 changes: 4 additions & 4 deletions framework/UsercmdGen.h
Original file line number Diff line number Diff line change
Expand Up @@ -63,10 +63,10 @@ const int IMPULSE_19 = 19; // show PDA/INV/MAP
const int IMPULSE_20 = 20; // toggle team ( toggles ui_team )
const int IMPULSE_21 = 21; // tourney toggle waiting room/spec
const int IMPULSE_22 = 22; // spectate
const int IMPULSE_23 = 23; // <unused>
const int IMPULSE_24 = 24; // <unused>
const int IMPULSE_25 = 25; // <unused>
const int IMPULSE_26 = 26; // <unused>
const int IMPULSE_23 = 23; // buy merc (top)
const int IMPULSE_24 = 24; // select class 1
const int IMPULSE_25 = 25; // select class 2
const int IMPULSE_26 = 26; // select class 3
const int IMPULSE_27 = 27; // <unused>
const int IMPULSE_28 = 28; // vote yes
const int IMPULSE_29 = 29; // vote no
Expand Down
495 changes: 495 additions & 0 deletions game.vcxproj

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