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[This is an old repository I had which contained my first experiment in wrapping a 3d scenegraph library. It was written around jMonkeyEngine 2.x and I am unsure if this even works with jME3 or not. Be free...]

To run jrme:

  1. Get a working version of jmonkeyengine (from source)
  • checkout source
  • and dist-all
  1. Update bin/sample script
  • define JME_DIR to be directory where you checked out jmonkeyengine
  • change LIB_PATH if you are not on MacOS to proper native directory

To run samples:

bin/sample <name_of_sample>

(e.g. bin/sample king_pong)

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3d Scenegraph library around jMonkeyengine

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