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Fix touch-and-hold to open context menu #4249
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This was broken in cases where the ui wasn't waking up, i.e. when nothing else was happening.
emilk
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Mar 29, 2024
This was broken in cases where the ui wasn't waking up, i.e. when nothing else was happening.
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emilk
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Mar 29, 2024
## egui changelog ### 🐛 Fixed * Fix visual glitch on the right side of highly rounded rectangles [#4244](#4244) * Prevent visual glitch when shadow blur width is very high [#4245](#4245) * Fix `InputState::any_touches` and add `InputState::has_touch_screen` [#4247](#4247) * Fix `Context::repaint_causes` returning no causes [#4248](#4248) * Fix touch-and-hold to open context menu [#4249](#4249) * Hide shortcut text on zoom buttons if `zoom_with_keyboard` is false [#4262](#4262) ### 🔧 Changed * Don't apply a clip rect to the contents of an `Area` or `Window` [#4258](#4258) ## eframe changelog * Web: repaint if the `#hash` in the URL changes [#4261](#4261) * Add web support for `zoom_factor` [#4260](#4260) (thanks [@justusdieckmann](https://github.com/justusdieckmann)!) --------- Co-authored-by: Justus Dieckmann <[email protected]>
emilk
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Jul 15, 2024
## egui changelog ### 🐛 Fixed * Fix visual glitch on the right side of highly rounded rectangles [#4244](emilk/egui#4244) * Prevent visual glitch when shadow blur width is very high [#4245](emilk/egui#4245) * Fix `InputState::any_touches` and add `InputState::has_touch_screen` [#4247](emilk/egui#4247) * Fix `Context::repaint_causes` returning no causes [#4248](emilk/egui#4248) * Fix touch-and-hold to open context menu [#4249](emilk/egui#4249) * Hide shortcut text on zoom buttons if `zoom_with_keyboard` is false [#4262](emilk/egui#4262) ### 🔧 Changed * Don't apply a clip rect to the contents of an `Area` or `Window` [#4258](emilk/egui#4258) ## eframe changelog * Web: repaint if the `#hash` in the URL changes [#4261](emilk/egui#4261) * Add web support for `zoom_factor` [#4260](emilk/egui#4260) (thanks [@justusdieckmann](https://github.com/justusdieckmann)!) --------- Co-authored-by: Justus Dieckmann <[email protected]>
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Aug 27, 2024
## egui changelog ### 🐛 Fixed * Fix visual glitch on the right side of highly rounded rectangles [#4244](emilk/egui#4244) * Prevent visual glitch when shadow blur width is very high [#4245](emilk/egui#4245) * Fix `InputState::any_touches` and add `InputState::has_touch_screen` [#4247](emilk/egui#4247) * Fix `Context::repaint_causes` returning no causes [#4248](emilk/egui#4248) * Fix touch-and-hold to open context menu [#4249](emilk/egui#4249) * Hide shortcut text on zoom buttons if `zoom_with_keyboard` is false [#4262](emilk/egui#4262) ### 🔧 Changed * Don't apply a clip rect to the contents of an `Area` or `Window` [#4258](emilk/egui#4258) ## eframe changelog * Web: repaint if the `#hash` in the URL changes [#4261](emilk/egui#4261) * Add web support for `zoom_factor` [#4260](emilk/egui#4260) (thanks [@justusdieckmann](https://github.com/justusdieckmann)!) --------- Co-authored-by: Justus Dieckmann <[email protected]>
hacknus
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Oct 30, 2024
This was broken in cases where the ui wasn't waking up, i.e. when nothing else was happening.
hacknus
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Oct 30, 2024
## egui changelog ### 🐛 Fixed * Fix visual glitch on the right side of highly rounded rectangles [emilk#4244](emilk#4244) * Prevent visual glitch when shadow blur width is very high [emilk#4245](emilk#4245) * Fix `InputState::any_touches` and add `InputState::has_touch_screen` [emilk#4247](emilk#4247) * Fix `Context::repaint_causes` returning no causes [emilk#4248](emilk#4248) * Fix touch-and-hold to open context menu [emilk#4249](emilk#4249) * Hide shortcut text on zoom buttons if `zoom_with_keyboard` is false [emilk#4262](emilk#4262) ### 🔧 Changed * Don't apply a clip rect to the contents of an `Area` or `Window` [emilk#4258](emilk#4258) ## eframe changelog * Web: repaint if the `#hash` in the URL changes [emilk#4261](emilk#4261) * Add web support for `zoom_factor` [emilk#4260](emilk#4260) (thanks [@justusdieckmann](https://github.com/justusdieckmann)!) --------- Co-authored-by: Justus Dieckmann <[email protected]>
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This was broken in cases where the ui wasn't waking up, i.e. when nothing else was happening.