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misc(readme): Add Godot version support notice.
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# v1.0.0 -> v2.0.0 | ||
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## Breaking Changes | ||
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- `XMLNodeType` was removed due to not being used anywhere. | ||
- `beautify` parameter in all `XML.dump_*()` functions was renamed to `pretty`. | ||
- Move `XMLDocument.to_dict()` to `XMLNode.to_dict()`. | ||
- Make `XMLNode.to_dict()` opinionated by removing all controllability functions. | ||
- Change structure of `XMLNode.to_dict()`'s output. | ||
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## Features | ||
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- `XML` can now handle semantically invalid XML. | ||
- Added `indent_level` and `indent_length` to control initial indentation level and level width respectively. | ||
- Allow accessing `XMLNode` children by their name if their name is unqiue amongst that `XMLNode`'s children. Works in the editor too. | ||
- Document structure of `XMLNode.to_dict()`'s output. | ||
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## Bug Fixes | ||
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- Fix empty standalone nodes geting two spaces before `>` when prettified. | ||
- Fix node content being on the same line as it's node when prettified. | ||
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## Internal Changes | ||
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- Remove pointless checks in parsing logic. | ||
- Properly document code to make contributing easier. | ||
- Reformat code to use 4-space indent instead of the previous tabs. | ||
- Remove commented out code in some places. | ||
- Refactor prettifier and dictionary converter to be recursive-descent, significantly simplifying logic. |
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