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Fix shader transpiling paths
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ueshita committed Nov 19, 2023
1 parent f7823c2 commit 953aea3
Showing 1 changed file with 9 additions and 9 deletions.
18 changes: 9 additions & 9 deletions Dev/Cpp/CreateShader.py
Original file line number Diff line number Diff line change
Expand Up @@ -3,17 +3,17 @@
import sys

transpiler_path = 'ShaderTranspiler'
root_path = 'EffekseerRendererDX11/EffekseerRenderer/Shader/'
root_path = 'EffekseerRendererDX11/EffekseerRendererDX11/Shader/'

dx9_root_path = 'EffekseerRendererDX9/EffekseerRenderer/Shader/'
dx12_root_path = 'EffekseerRendererDX12/EffekseerRenderer/Shader/'
metal_root_path = 'EffekseerRendererMetal/EffekseerRenderer/Shader/'
vulkan_root_path = 'EffekseerRendererVulkan/EffekseerRenderer/Shader/'
dx9_root_path = 'EffekseerRendererDX9/EffekseerRendererDX9/Shader/'
dx12_root_path = 'EffekseerRendererDX12/EffekseerRendererDX12/Shader/'
metal_root_path = 'EffekseerRendererMetal/EffekseerRendererMetal/Shader/'
vulkan_root_path = 'EffekseerRendererVulkan/EffekseerRendererVulkan/Shader/'

gl_2_root_path = 'EffekseerRendererGL/EffekseerRenderer/Shader_2/'
gl_3_root_path = 'EffekseerRendererGL/EffekseerRenderer/Shader_3/'
gl_es2_root_path = 'EffekseerRendererGL/EffekseerRenderer/Shader_ES2/'
gl_es3_root_path = 'EffekseerRendererGL/EffekseerRenderer/Shader_ES3/'
gl_2_root_path = 'EffekseerRendererGL/EffekseerRendererGL/Shader_2/'
gl_3_root_path = 'EffekseerRendererGL/EffekseerRendererGL/Shader_3/'
gl_es2_root_path = 'EffekseerRendererGL/EffekseerRendererGL/Shader_ES2/'
gl_es3_root_path = 'EffekseerRendererGL/EffekseerRendererGL/Shader_ES3/'

verts = [
root_path + 'ad_sprite_unlit_vs.fx', root_path + 'ad_sprite_lit_vs.fx', root_path + 'ad_sprite_distortion_vs.fx', root_path + 'ad_model_unlit_vs.fx', root_path + 'ad_model_lit_vs.fx', root_path + 'ad_model_distortion_vs.fx',
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