Player isn't considered to be actually moving through logic gates when they appear in a wired teleport network #46
Labels
bug
Something isn't working
compat: cc2
Compatibility issue with Steam/CC2
hell problem
i have no idea what to do about this oh god
This manifests in 2 ways
Teleporting player can get "stuck" at a logic gate until it's free
Teleport delay through logic gates
In Lexy you just appear at the teleporter at the end instantaneously if all of the gates are powered.
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