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Welcome to the ScoreoidX for Cocos2d-x wiki!
ScoreoidX is a wrapper for using Scoreoid leaderboards in your project. The nice thing about Scoreoid is that the interface is using http/https calls and returns xml or json files. ScoreoidX uses rapidjson (included) to process the json results. With this api you can also perform a user login, if the user is unknown you can (optionally) automatically create a new one . There is no need to install any additional sdks for Scoreoid.
Take a look at their website for more information and to register.
[www.scoreoid.net](www.scoreoid.net)
[www.scoreoid.com](www.scoreoid.net)
- INSTALLATION:**
- ScoreoidX**
- rapidjson**
- include "Scoreoid.h"
- include "CrossPlatform.h"
Add the callbacks to the header file:
// Scoreoid delegates
// Returns player data virtual void playerCallback(SOPlayer* player,SOResult result){} // Returns an array of players virtual void playersCallback(CCArray* players,SOResult result){} // Returns game information virtual void gameCallback(SOGame* game,SOResult result) {}
// Will be called after init, check result to see if the init was successful virtual void scoreoidAvailable(SOGame* game,SOResult result) {}
And implement them in the implementation file, see HelloWorldScene.cpp for the examples. Initialize the scoreoid singleton:
// Set the delegate Scoreoid::GetInstance()->setDelegate(this); // Init scoreoid with your GAME_ID and API_KEY Scoreoid::GetInstance()->initScoreoid("INSERT GAME_ID", "API_KEY");
ScoreoidX will try to get the game data and will perform a callback to scoreoidAvailable with the game data. You should check the result in the SOResult struct to see if the init was successful.
Use the following to do a user login to Scoreoid:
// Login to Scoreoid using an unique identifier Scoreoid::GetInstance()->login(USER_ID, false);
This new version of ScoreoidX returns objects related to the API request:
SOScore : A score object SONotification : notifications SOPlayer : player info SOGame : game info When the API returns a single field the correct field will be filled in the returned object. If the API returns a unknown field or value this will be put in the SOResult struct.
If the API returns multiple results (players, scores) , the return object will be a CCArray with relevant objects (an array of SOScore, SOPlayer).