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Add verblib-based reverb node for Dynamic Reverb #851

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Jan 20, 2025
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@dashodanger dashodanger commented Jan 19, 2025

This implements a more robust reverb than the faux delay-based method we were using previously. Not only can the parameters be more finely tuned, but it is easier to make "stronger" reverb without hitting feedback loops and other distortions that the delay nodes was causing at higher settings.

I've also switched the simple on/off toggle in the Sound Options menu to be None/Headphones/Speakers, with "Headphones" being a more subtle setting (especially indoor reverb in relation to room size) versus "Speakers", which is a stronger setting that carries across easier over a sound bar/external speakers/etc

@dashodanger dashodanger added enhancement New feature or request implementation Change or improvement to how an existing feature is implemented labels Jan 19, 2025
@dashodanger dashodanger merged commit 4b91ded into master Jan 20, 2025
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@dashodanger dashodanger deleted the real-reverb branch January 20, 2025 03:28
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