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Speed up level loads by improving texture lookups #801

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merged 1 commit into from
Jan 7, 2025

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@pbdot pbdot commented Jan 7, 2025

I was waiting upwards of 40 seconds for some maps to load in debug, making debugging features pretty slow to iterate on. This gets that time down to a couple seconds, and also greatly improves level load time of complex maps in release builds.

@dashodanger dashodanger merged commit b60e6c0 into edge-classic:master Jan 7, 2025
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2 participants