GLTF loader for raylib with more features
- Node Transformations (Proper placement of multiple meshes in their respective local space inside a GLTF file)
Use: include "raylib_GLTF.h" in your source, static link.
LoadModelGLTF("Your Model");
Example CMakeLists.txt
file(GLOB raylib_GLTF_src "deps/raylib_GLTF/src/*.c" )
add_library(raylib_GLTF STATIC
target_include_directories (YourProject PUBLIC