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Update version info
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donkeyProgramming committed Dec 20, 2024
1 parent 4b22494 commit cd7cf08
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Showing 4 changed files with 18 additions and 30 deletions.
3 changes: 0 additions & 3 deletions AssetEditor/App.xaml.cs
Original file line number Diff line number Diff line change
Expand Up @@ -38,9 +38,6 @@ protected override void OnStartup(StartupEventArgs e)
settingsService.AllowSettingsUpdate = true;
settingsService.Load();

// Init 3d world
//var gameWorld = _serviceProvider.GetRequiredService<IWpfGame>();
//gameWorld.ForceEnsureCreated();

// Show the settings window if its the first time the tool is ran
if (settingsService.CurrentSettings.IsFirstTimeStartingApplication)
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3 changes: 1 addition & 2 deletions GameWorld/View3D/Commands/Face/FaceSelectionCommand.cs
Original file line number Diff line number Diff line change
@@ -1,8 +1,7 @@
using GameWorld.Core.Commands;
using System.Collections.Generic;
using GameWorld.Core.Components.Selection;
using Serilog;
using Shared.Core.ErrorHandling;
using System.Collections.Generic;

namespace GameWorld.Core.Commands.Face
{
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40 changes: 16 additions & 24 deletions Notes.txt
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
Fixes for v056
General: Double clicking nodes does not expand them

General: Move resent files out of settings
General: Save Active pack button https://github.com/donkeyProgramming/TheAssetEditor/issues/123
General: Wem files, load them but hide in tree view. To avoid files go missing on save later.
Expand All @@ -10,34 +10,13 @@ Fixes for v056
GameWorld:Move bloomeffect to resourcelib
GameWorld: ONly render glow if there is glow stuff in the pass
GameWorld: Complex scene loader, make it work without needed Animation players, and graphics card. For unit testing
GameWorld: Resizing window to small causes crash

KitbashTool: Manual vertex editor for weights
KitbashTool: Reduce icon size?
KitbashTool: when loading material - if not supported show message
KitbashTool: Issues with rendering/selection and pivot point
KitbashTool: When there is no files left in a reference mesh - close the node

////
internal sealed class ServiceProviderEngineScope : IServiceScope, IServiceProvider, IKeyedServiceProvider, IAsyncDisposable, IServiceScopeFactory
+ _scopes[owner] ServiceDescriptors = 364, IsScope = true, Disposed = true Microsoft.Extensions.DependencyInjection.IServiceScope {Microsoft.Extensions.DependencyInjection.ServiceLookup.ServiceProviderEngineScope}

...
Createpackfile with no name - crash

done | Fix dobile clicki
done | Editable node context missing / unit test
done | Logging for SendNodeSelectionEvent

dont make an extra game wordl! / Move static init to other class
Force delete game and events. Global events as well?


Log all scopes / give them id and keep ref for ever
Increase log to 150 lines
For logger, get all scopes
For logger, include scope ID in statement

Bugs:
KitbashTool: Node clicking in tree view is slow
KitbashTool: Tint capability crash bug => Shield change to tint
Expand Down Expand Up @@ -90,6 +69,11 @@ Improvements:
General: Support napoleon format
KitbashTool: More materials
KitbashTool: Orthographic projection
General: Improve logging to contain scope info
Log all scopes / give them id and keep ref for ever
Increase log to 150 lines
For logger, get all scopes
For logger, include scope ID in statement

New features:
KitbashTool: Add editor for attachmentpoints for meshes.
Expand All @@ -101,8 +85,16 @@ New features:
Tool for editing prefabs




Fixes for v056:
[Bug] General: Double clicking a packfile node did not expand it correctly
[Bug] General: "Make editable pack" option missing from context menu
[Bug] General: Fix crash when resize window to very small
[Bug] General: Fix issue related to making packfiles with no name
[Bug] General: Fix issue with missing font on close
[Bug] General: Fix issue related to selection change event on application close
[Bug] KitbashEditor: Fixed event issue related to selection in SceneNodeExplorer


Fixes for v055:
[Feature]General: Pin tool is improved and now has the SkinWrap rigging enabled again.

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2 changes: 1 addition & 1 deletion Shared/SharedCore/Services/VersionChecker.cs
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Expand Up @@ -8,7 +8,7 @@ namespace Shared.Core.Services
public class VersionChecker
{
private static readonly string GitHubLink = @"https://github.com/donkeyProgramming/TheAssetEditor/releases/latest";
public static string CurrentVersion { get => "0.55"; }
public static string CurrentVersion { get => "0.56"; }

public static void CheckVersion()
{
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