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* Add test mission for hemtt * update readme
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// force force diwako_dui_nametags_deadColor = [0.2,0.2,0.2,1]; | ||
// force force diwako_dui_nametags_deadRenderDistance = 3.5; | ||
// force force diwako_dui_nametags_drawRank = false; | ||
// force force diwako_dui_nametags_enabled = true; | ||
// force force diwako_dui_nametags_enableFOVBoost = false; | ||
// force force diwako_dui_nametags_enableOcclusion = false; | ||
// force force diwako_dui_nametags_groupColor = [1,1,1,1]; | ||
// force force diwako_dui_nametags_groupNameOtherGroupColor = [0.6,0.85,0.6,1]; | ||
// force force diwako_dui_nametags_nameOtherGroupColor = [0.2,1,0,1]; | ||
// force force diwako_dui_nametags_renderDistance = 15; | ||
// force force diwako_dui_nametags_showUnconAsDead = true; | ||
// force force diwako_dui_nametags_useLIS = true; | ||
// force force diwako_dui_nametags_useSideIsFriendly = true; |
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respawn = BASE; | ||
respawnDelay = 10; | ||
respawnDialog = 0; | ||
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// === DO NOT EDIT BELOW | ||
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showGPS = 1; | ||
showMap = 1; | ||
showWatch = 1; | ||
showCompass = 1; | ||
joinUnassigned = 1; | ||
allowFunctionsLog = 0; | ||
onLoadIntroTime = 0; | ||
enableItemsDropping = 0; | ||
onLoadMissionTime = 0; | ||
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// Debug (and CBA target debug) | ||
enableDebugConsole = 1; | ||
enableTargetDebug = 1; | ||
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// Clean up settings | ||
corpseManagerMode = 1; | ||
corpseLimit = 20; | ||
corpseRemovalMinTime = 150; | ||
corpseRemovalMaxTime = 600; | ||
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wreckManagerMode = 1; | ||
wreckLimit = 10; | ||
wreckRemovalMinTime = 300; | ||
wreckRemovalMaxTime = 800; | ||
minPlayerDistance = 80; |
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enableSaving [false,false]; | ||
if (!isMultiplayer) then { | ||
[["<t color='#ffff00'>[ Arsenal ]</t>", {["Open", true] spawn bis_fnc_arsenal}, 0, -85, false, true, "", ""]] call CBA_fnc_addPlayerAction; | ||
[player, true] spawn ace_arsenal_fnc_initBox; | ||
[["<t color='#ffff00'>[ ACE Arsenal ]</t>", {[player, player] call ace_arsenal_fnc_openBox}, 0, -85, false, true, "", ""]] call CBA_fnc_addPlayerAction; | ||
enableSaving [false, false]; | ||
[["<t color='#ff0000'>[ Add tracers ]</t>", {[player, 20] spawn BIS_fnc_traceBullets;}, 0, -85, false, true, "", ""]] call CBA_fnc_addPlayerAction; | ||
[["<t color='#ff0000'>[ Remove tracers ]</t>", {[player, 0] spawn BIS_fnc_traceBullets;}, 0, -85, false, true, "", ""]] call CBA_fnc_addPlayerAction; | ||
}; | ||
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diwako_dui_special_track = [shall,shall2,shall3,farted]; | ||
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diwako_dui_special_track pushBack hank; | ||
hank setVariable ["diwako_dui_radar_customIcon", "yes.paa"]; | ||
hank setVariable ["diwako_dui_nametags_customGroup", "Custom group name"]; | ||
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[] spawn { | ||
sleep 5; | ||
[shall2] joinsilent (group player); | ||
shall2 setVariable ["ACE_isEOD", 1, true]; | ||
sleep 5; | ||
[shall2_1] joinsilent (group player); | ||
sleep 5; | ||
[shall2_2] joinsilent (group player); | ||
}; |
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