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Update code/game/objects/structures/crates_lockers/closets/coffin.dm
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Co-authored-by: SirRichardFrancis <[email protected]>
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Mycah142 and SirRichardFrancis authored Oct 31, 2023
1 parent 3cb8103 commit d6e040b
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions code/game/objects/structures/crates_lockers/closets/coffin.dm
Original file line number Diff line number Diff line change
Expand Up @@ -71,8 +71,8 @@

/obj/structure/closet/coffin/proc/pyre(atom/movable/object)
add_overlay("coffin_pyre")
on_fire = 1
anchored = 1
on_fire = TRUE
anchored = TRUE
sleep(600) //One minute to burn, for theatrics
new /obj/effect/decal/cleanable/ash(loc)
if(occupant)
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