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Automatic changelog generation for PR #8333 [ci skip]
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actions-user committed Oct 13, 2023
1 parent e7ca418 commit b42a88f
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31 changes: 31 additions & 0 deletions html/changelogs/AutoChangeLog-pr-8333.yml
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author: thevandie
delete-after: true
changes:
- rscadd: gives new sprites to the colored jumpsuits, and adds them back to the
loadout
- rscadd: gives new sprites to the sneakers, and adds a new grey one to the loadout
- rscadd: gives the psychiatrist's turtleneck a new sprite (in more moemed colors,
considering they exist for mental healing)
- rscadd: gives the leather shoes a new sprite, and lumps them under the classy
shoes selection
- rscadd: gives the botany gloves a new sprite, and adds them to the loadout
- rscadd: makes the oberth boots use the colorscheme used in their item sprite
- rscadd: gives the bio-engie and chemist labcoats new sprites
- rscadd: slightly improves the scientist labcoat
- rscadd: adds a new blue business casual uniform, and adds it to the loadout under
leisure suits selection
- rscadd: adds new sprite for the botanist jumpsuit, and adds it to the loadout
- rscadd: adds a new sprite for the virologist's uniform, and adds it to the loadout
(as it's unused)
- rscadd: adds a new sprite for the janitor's jumpsuit, and adds it to the loadout
under the jumpsuits selection
- rscadd: gives the blue blazer a new sprite, and adds it to the suits selection
- rscadd: gives the guild uniform (the beige shirt and jeans) a new sprite
- rscadd: gives the guild merchant a new coat sprite (specifically designed to be
a remaster of the old guild tech coat that everyone loves)
- rscadd: adds the old merchant coat to the loadout, as well as the old technician
coat. they are "hand-me-downs" from the merchant
- rscadd: changes the guild tech coat SLIGHTLY, to make it more palatable (the newer
one everyone hated on)
- bugfix: gives the black softcap it's PROPER sprite (it previously had the cargo
softcap sprite)

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