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Automatic changelog generation for PR #8333 [ci skip]
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author: thevandie | ||
delete-after: true | ||
changes: | ||
- rscadd: gives new sprites to the colored jumpsuits, and adds them back to the | ||
loadout | ||
- rscadd: gives new sprites to the sneakers, and adds a new grey one to the loadout | ||
- rscadd: gives the psychiatrist's turtleneck a new sprite (in more moemed colors, | ||
considering they exist for mental healing) | ||
- rscadd: gives the leather shoes a new sprite, and lumps them under the classy | ||
shoes selection | ||
- rscadd: gives the botany gloves a new sprite, and adds them to the loadout | ||
- rscadd: makes the oberth boots use the colorscheme used in their item sprite | ||
- rscadd: gives the bio-engie and chemist labcoats new sprites | ||
- rscadd: slightly improves the scientist labcoat | ||
- rscadd: adds a new blue business casual uniform, and adds it to the loadout under | ||
leisure suits selection | ||
- rscadd: adds new sprite for the botanist jumpsuit, and adds it to the loadout | ||
- rscadd: adds a new sprite for the virologist's uniform, and adds it to the loadout | ||
(as it's unused) | ||
- rscadd: adds a new sprite for the janitor's jumpsuit, and adds it to the loadout | ||
under the jumpsuits selection | ||
- rscadd: gives the blue blazer a new sprite, and adds it to the suits selection | ||
- rscadd: gives the guild uniform (the beige shirt and jeans) a new sprite | ||
- rscadd: gives the guild merchant a new coat sprite (specifically designed to be | ||
a remaster of the old guild tech coat that everyone loves) | ||
- rscadd: adds the old merchant coat to the loadout, as well as the old technician | ||
coat. they are "hand-me-downs" from the merchant | ||
- rscadd: changes the guild tech coat SLIGHTLY, to make it more palatable (the newer | ||
one everyone hated on) | ||
- bugfix: gives the black softcap it's PROPER sprite (it previously had the cargo | ||
softcap sprite) |