- Download Twine to make changes to the story
- Open the
.dmg
file that was downloaded and drag Twine to your Applications folder git clone
this repository to yourzsh
orbash
shellcd
into the repository named "alleyesonus-demo"- Type
open .
in the terminal to open the folder. Notice the fileaeou.html
- Open up the Twine program in your Applications folder
- Click Import From File on the right hand side. Select
aeou.html
from the repository you downloaded
- Make changes to the story through the Twine program, click on the "All Eyes On Us" at the bottom. It is advised to write the story changes in a Google Doc first to have a story backup
- Click Publish to File when you are done making changes to the story
- Save the
aeou.html
file in the "alleyesonus-demo" folder that you created in steps 3-5 above. - Drag and drop the
aeou.html
file back into this GitHub repository
- Install Twee using Golang
git clone
this repository to yourzsh
orbash
shellcd
into the repository named "alleyesonus-demo"- Run this command to build the new story changes properly:
tweego -f sugarcube-2 -o aeou.html yjb-game
Within the yib-game
directory:
- each scene and the intro has its own folder
- within the
scene
directory- choices - passage listing out available choices
- long - options a & b
- short - options a, b, c
- scenario - passage explaining the situation
Within the main.twee
file:
<<includes PASSAGE_NAME>>
- this will import the contents of the.twee
file contain the specified passage
- SugarCube v2 Documentation - source of methods and tools for working with Twee, for example:
<<includes passageName>>
Cliff, Diane, Diana, Ian, Chiazo :)