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Adding named resources
devboy edited this page Apr 4, 2012
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To add files to your compilation target as named resources, assign a Hash with name/path pairs to compile.options.resources
.
define "MyProject" do
compile.using :hxswf # Or any other haXe compiler
compile.options.resources = {
:myAsset => "assets/myAsset.jpg",
"myAsset2" => "assets/myAsset2.mp3",
:myAsset3 => path_to(:assets,"myAsset3.png")
}
end
The name part of the hash can be a String or a Symbol. The path must be a String. As the haxe compiler is run for the base directory of the current project, you can use the path_to helper method.