Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Fixes issue binji#10 whereby gameplay would run at the speed of the monitor refresh rate. A delay is automatically calculated on each frame to slow down the gameplay if required. Note that this does not speed up the gameplay if the monitor has a refresh rate lower than 59 Hz. In such cases, VSYNC should just be disabled in the source code. Signed-off-by: Mahyar Koshkouei <[email protected]>
- Loading branch information