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feat(python, rust): arrow large/view types passthrough, rust default engine #2738
feat(python, rust): arrow large/view types passthrough, rust default engine #2738
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this is interesting, since there seem to be some issues with the wrapped schema also in the pruning logic, which I have yet to fully grok. Why did we need to change here?
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If we take the arrow_schema it was always wrapping partition values in dictionary, somewhere down the line where it was going to do divide by partition values, it would fail because a slice to get a value from a DictionaryArray will always return None