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fix: Wrong navigation when we click on map markers #3230
fix: Wrong navigation when we click on map markers #3230
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Windows and Mac build successfull in Unity Cloud! You can find a link to the downloadable artifact below. |
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✔️ Windows working as expected.
- The Start Navigation function is now working and we are able to switch
- With the filters it's also working and the icons are visible
- When jumping in to a selected location, it's also working as expected
- Went through all filters
- Used the All to show the list of places on the right corner, navigation option is also working.
Awaiting for Mac to approve the PR
29.01.2025_11.37.46_REC.mp4
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✅ Mac working as expected.
- Start Navigation is functioning correctly.
- Filters are working, and icons remain visible.
- Jumping into selected locations works as expected.
- Tested all filters.
- "All" filter displays the list of places, and navigation works fine.
What does this PR change?
Fix #3108
When we selected any marker in the map (like an scene of interest) and tried to start the navigation to there, the navigation path was wrongly set, ignoring the pacel position of the marker and using the previous navigation.
How to test the changes?
Our Code Review Standards
https://github.com/decentraland/unity-renderer/blob/master/docs/code-review-standards.md