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Add support for sending "Scene" message to a chosen peer #3079

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What does this PR change?

...

How to test the changes?

  1. Launch the explorer
  2. ...

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mikhail-dcl and others added 3 commits October 21, 2024 15:27
# Conflicts:
#	Explorer/Assets/Scripts/CrdtEcsBridge/JsModulesImplementation/Communications/CommunicationsControllerAPIImplementationBase.cs
#	Explorer/Assets/Scripts/CrdtEcsBridge/JsModulesImplementation/Communications/ISceneCommunicationPipe.cs
#	Explorer/Assets/Scripts/CrdtEcsBridge/JsModulesImplementation/Communications/SceneCommunicationPipe.cs
#	Explorer/Assets/Scripts/CrdtEcsBridge/JsModulesImplementation/Tests/CommunicationControllerAPIImplementationShould.cs
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github-actions bot commented Jan 9, 2025

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@@ -1,5 +1,5 @@
module.exports.sendBinary = async function(message) {
const resultData = UnityCommunicationsControllerApi.SendBinary(message.data)
const resultData = UnityCommunicationsControllerApi.SendBinary(message.data, message.messagesToAddress)
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Suggested change
const resultData = UnityCommunicationsControllerApi.SendBinary(message.data, message.messagesToAddress)
const resultData = UnityCommunicationsControllerApi.SendBinary(message.data, message.peerData)

@NickKhalow NickKhalow requested review from a team as code owners January 16, 2025 10:12
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3 participants