fix: Colliders too close to the scene limits (but inside them) were being deactivated #6959
Triggered via pull request
February 19, 2025 19:37
Status
Success
Total duration
1h 19m 51s
Artifacts
8
build-unitycloud.yml
on: pull_request
Prebuild
23s
Matrix: Build
Annotations
1 error
Explorer.ECS.Unity.Tests.dll.ECS.Unity.SceneBoundsChecker.Tests.ColliderBoundsCheckerShould. ► ECS.Unity.SceneBoundsChecker.Tests.ColliderBoundsCheckerShould ► DisableColliderOutOfBounds:
artifacts-junit/editmode-results-junit.xml#L0
Failed test found in:
artifacts-junit/editmode-results-junit.xml
Error:
at ECS.Unity.SceneBoundsChecker.Tests.ColliderBoundsCheckerShould.DisableColliderOutOfBounds () [0x000c5] in C:\github\workspace\Explorer\Assets\Scripts\ECS\Unity\SceneBoundsChecker\Tests\ColliderBoundsCheckerShould.cs:85
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Decentraland_macos
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Decentraland_macos_debug_symbols
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Decentraland_windows64
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Decentraland_windows64_debug_symbols
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macos_launcher_shader_compilation_report
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macos_launcher_unity_log
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windows64_launcher_shader_compilation_report
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windows64_launcher_unity_log
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