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fix: Colliders too close to the scene limits (but inside them) were being deactivated #6959

fix: Colliders too close to the scene limits (but inside them) were being deactivated

fix: Colliders too close to the scene limits (but inside them) were being deactivated #6959

Triggered via pull request February 19, 2025 19:37
Status Success
Total duration 1h 19m 51s
Artifacts 8

build-unitycloud.yml

on: pull_request
Matrix: Build
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1 error
Explorer.ECS.Unity.Tests.dll.ECS.Unity.SceneBoundsChecker.Tests.ColliderBoundsCheckerShould. ► ECS.Unity.SceneBoundsChecker.Tests.ColliderBoundsCheckerShould ► DisableColliderOutOfBounds: artifacts-junit/editmode-results-junit.xml#L0
Failed test found in: artifacts-junit/editmode-results-junit.xml Error: at ECS.Unity.SceneBoundsChecker.Tests.ColliderBoundsCheckerShould.DisableColliderOutOfBounds () [0x000c5] in C:\github\workspace\Explorer\Assets\Scripts\ECS\Unity\SceneBoundsChecker\Tests\ColliderBoundsCheckerShould.cs:85

Artifacts

Produced during runtime
Name Size
Decentraland_macos
317 MB
Decentraland_macos_debug_symbols
717 MB
Decentraland_windows64
250 MB
Decentraland_windows64_debug_symbols
385 MB
macos_launcher_shader_compilation_report
12.2 KB
macos_launcher_unity_log
1.87 MB
windows64_launcher_shader_compilation_report
12.3 KB
windows64_launcher_unity_log
1.8 MB