Build LOD #34
Annotations
11 warnings
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/setup-dotnet@v1, actions/setup-node@v2, actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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DCL_PiXYZ/SceneRepositioner/SceneRepositioner.cs#L30
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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DCL_PiXYZ/PiXYZWorflow/PXZDecimateAndBake.cs#L18
The variable 'OVERRIDE_UVS' is assigned but its value is never used
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DCL_PiXYZ/PiXYZWorflow/PXZDecimateAndBake.cs#L19
The variable 'TEXTURE_RESOLUTION' is assigned but its value is never used
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DCL_PiXYZ/PiXYZWorflow/PXZDecimateAndBake.cs#L20
The variable 'TEXTURE_PADDING' is assigned but its value is never used
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DCL_PiXYZ/SceneRepositioner/SceneRepositioner.cs#L30
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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DCL_PiXYZ/PiXYZWorflow/PXZDecimateAndBake.cs#L18
The variable 'OVERRIDE_UVS' is assigned but its value is never used
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DCL_PiXYZ/PiXYZWorflow/PXZDecimateAndBake.cs#L19
The variable 'TEXTURE_RESOLUTION' is assigned but its value is never used
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DCL_PiXYZ/PiXYZWorflow/PXZDecimateAndBake.cs#L20
The variable 'TEXTURE_PADDING' is assigned but its value is never used
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