-
Notifications
You must be signed in to change notification settings - Fork 2
ds_grid_rect
Kamran Wali edited this page Dec 13, 2024
·
4 revisions
Inherits: DS_BaseGrid
This class creates a rectangular or cuboid grid.
The ds_grid_rect creates a rectangular or cuboid grid worlds.
Type | Name | Default Value |
---|---|---|
int | _custom_coord_x | 0 |
int | _custom_coord_y | 0 |
int | _custom_coord_z | 0 |
String | _debug_print | "" |
bool | _is_first_element | false |
bool | _has_element | false |
int _custom_coord_x = 0
The custom and starting co-ordiante for x axis. By default it starts from the 0th point.
int _custom_coord_y = 0
Ths custom and starting co-ordinate for y axis. By default it starts from the 0th point.
int _custom_coord_z = 0
Ths custom and starting co-ordinate for z axis. By default it starts from the 0th point.
Note: The z-axis does NOT work for now as height has NOT been implemented yet in the current plugin.
String _debug_print = ""
This property stores and returns the debug information.
bool _is_first_element = false
This property checks for the first element in the grid.
bool _has_element = false
This property is used to check if the tile contains an element.
TOOLS
CLASS REFERENCE
- Generators
-
- Wave Function Collapse
- Grids
- Tiles