"Our aim is to solve the problem of unreliable file uploads once and for all. tus is a new open protocol for resumable uploads built on HTTP. It offers simple, cheap and reusable stacks for clients and servers. It supports any language, any platform and any network." - https://tus.io
tusdotnet is a .NET server implementation of the tus.io protocol that runs on both .NET 4.x and .NET Core!
Comments, ideas, questions and PRs are welcome :)
- Runs on OWIN and ASP.NET Core (on both .NET Framework and .NET Core)
- Full support for tus 1.0.0 including all major extensions (checksum, concatenation, creation, upload-defer-length, expiration and termination)
- Fast and reliable
- Easy to configure
- Customizable data storage
- MIT licensed
Visual Studio
PM> Install-Package tusdotnet
.NET CLI
> dotnet add tusdotnet
Create your Startup class as you would normally do. Add a using statement for tusdotnet
and run UseTus
on the app builder. More options and events are available on the wiki.
app.UseTus(httpContext => new DefaultTusConfiguration
{
// c:\tusfiles is where to store files
Store = new TusDiskStore(@"C:\tusfiles\"),
// On what url should we listen for uploads?
UrlPath = "/files",
Events = new Events
{
OnFileCompleteAsync = async eventContext =>
{
ITusFile file = await eventContext.GetFileAsync();
await DoSomeProcessing(file);
}
}
});
If you just want to play around with tusdotnet/the tus protocol, clone the repo and run one of the test sites. They each launch a small site running tusdotnet and the official JS client so that you can test the protocol on your own machine.
Test sites are available for:
- ASP.NET Core 3.1 (.NET Core 3.1)
- ASP.NET Core 3.0 (.NET Core 3.0)
- ASP.NET Core 2.2 (.NET Core 2.2)
- ASP.NET Core 2.1 (.NET Core 2.1)
- ASP.NET Core 2.0 (.NET Framework 4.6.2)
- ASP.NET Core 1.1 (.NET Core 1.1)
- OWIN (.NET Framework 4.5.2)
Tus.io keeps a list of clients for a number of different platforms (Android, Java, JS, iOS etc). tusdotnet should work with all of them as long as they support version 1.0.0 of the protocol.
This project is licensed under the MIT license, see LICENSE.
Check out the wiki, create an issue or contact me :)