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Install official releases
Official EmptyEpsilon releases for Windows are distributed as ZIP archives and don't require an installer. You can launch EmptyEpsilon by expanding the archive into a folder, opening the folder, and running the EmptyEpsilon executable. The preferences file and keybinding data are generated and stored in the same folder after you first launch EmptyEpsilon.
Official Android builds are distributed as 32-bit ARM v7 APKs. These require you to grant permission to your browser or file manager to install unknown apps.
For newer ARM v8 devices that lack support for 32-bit apps, you might need to build the APK yourself. See [Build\Android] for details.
As an open-source volunteer project, we rely on users to help us identify issues with specific devices. If you try EmptyEpsilon on your device, please add it to the Android device list.
Official Linux builds are distributed as Debian (.deb
) packages for x86 architectures that also support Ubuntu. Install the package using dpkg -i
on the command line or your distribution's package installation GUI.
For other Linux distributions, convert the .deb
package to its preferred format or build EmptyEpsilon from source by following the Build#linux instructions.
For ARM Debian/Ubuntu devices, such as Raspberry Pis running Raspbian, build EmptyEpsilon from source by following the [Build\Linux\Debian] instructions.
The preferences file and keybinding data are generated and stored in an .emptyepsilon
subdirectory created in your user home directory.
Official Android builds run on ChromeOS devices with ARM processors that also support running Android apps. ChromeOS devices with x86 processors that also support the Linux Development Environment can install and run the official Linux package for Debian.
You can also build EmptyEpsilon from source using the Linux Development Environment. See [Build\ChromeOS LDE].
- Home
- Stations
- Main Screen/Captain
- 5-6 Player Crews
- 3-4 Player Crews
- 1 Player Crew
- Game Master
- Additional Stations and Views
- Setting up a Game
- Lore
- Expanding the Game
- Additional Features
- Building from Source