This package implements Go bindings for the 0mq C API.
Note that this is not the same as this implementation.
Install gozmq with:
goinstall github.com/alecthomas/gozmq
If that doesn't work you might need to checkout the source and play with the CGO_LDFLAGS and CGO_CFLAGS in the Makefile:
git clone git://github.com/alecthomas/gozmq.git cd gozmq gomake install popd
The API implemented by this package does not attempt to expose zmq_msg_t
at
all. Instead, Recv()
and Send()
both operate on byte slices, allocating
and freeing the memory automatically. Currently this requires copying to/from C
malloced memory, but a future implementation may be able to avoid this to a
certain extent.
All major features are supported: contexts, sockets, devices, and polls.
Here are direct translations of some of the examples from this blog post.
A simple echo server:
package main import zmq "github.com/alecthomas/gozmq" func main() { context, _ := zmq.NewContext() socket, _ := context.NewSocket(zmq.REP) socket.Bind("tcp://127.0.0.1:5000") socket.Bind("tcp://127.0.0.1:6000") for { msg, _ := socket.Recv(0) println("Got", string(msg)) socket.Send(msg, 0) } }
A simple client for the above server:
package main import "fmt" import zmq "github.com/alecthomas/gozmq" func main() { context, _ := zmq.NewContext() socket, _ := context.NewSocket(zmq.REQ) socket.Connect("tcp://127.0.0.1:5000") socket.Connect("tcp://127.0.0.1:6000") for i := 0; i < 10; i++ { msg := fmt.Sprintf("msg %d", i) socket.Send([]byte(msg), 0) println("Sending", msg) socket.Recv(0) } }
If you are using 0MQ 2.1.0 or newer, gozmq should "just work". You can ignore this section.
The 0mq API prior to 2.1.0 warns:
Each ØMQ socket belonging to a particular context may only be used by the
thread that created it using zmq_socket()
.
This is a bit of an onerous restriction.
The only way to guarantee this in Go, as far as I can tell, is to start a
goroutine, call runtime.LockOSThread()
, create a socket then call all socket
methods in this single goroutine. For the gozmq API to abstract this would
require proxying all method calls into this goroutine via channels, vastly
complicating the implementation.
For now I would suggest creation and all subsequent access to each socket be
performed inside a single goroutine pinned with runtime.LockOSThread()
:
context := zmq.NewContext() go func () { runtime.LockOSThread() defer runtime.UnlockOSThread() socket := context.NewSocket(zmq.REQ) defer socket.Close() ... do stuff with socket }()
It's not entirely clear from the 0mq documentation how memory for zmq_msg_t
and packet data is managed once 0mq takes ownership. After digging into the
source a little, this package operates under the following (educated)
assumptions:
- References to
zmq_msg_t
structures are not held by the C API beyond the duration of any function call. - Packet data is reference counted internally by the C API. The count is incremented when a packet is queued for delivery to a destination (the inference being that for delivery to N destinations, the reference count will be incremented N times) and decremented once the packet has either been delivered or errored.