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TonyRE

TonyRE is a source port of the Tony Hawk's Underground source code to modern systems.

Building

TonyRE currently only targets Windows.

The build system is entirely CMake. So building is pretty simple.

cmake -B build
cmake --build build

The game scripts will be compiled at build time, and put into Game/Data/scripts.

Scripts will only compile if you have flex installed on your system. See QScript/README.md.

Additional notes

I'm not interested in pulling in any Bink 1.0 decoder as a dependency, so you'll need the music and streams in a standard format (.wav, .flac, or .mp3).

If you have the PS2 version, you can extract .wav files from the .wad files using TonyWad.

The music and streams folders go under Game/Data.

Contributing

Have something to contribute to the project? Feel free to open a pull request!

Consider joining our Discord Server to discuss the project and get help with development.

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Tony Hawk's Underground Source Port

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