Update animated sprite so the constructor api is similar to original MGE #906
Annotations
10 warnings
source/MonoGame.Extended/Math/FastRandom.cs#L9
XML comment has badly formed XML -- 'Whitespace is not allowed at this location.'
|
source/MonoGame.Extended/BitmapFonts/Serialization/BMFXmlLoader.cs#L31
The variable 'info' is declared but never used
|
source/MonoGame.Extended/BitmapFonts/Serialization/BMFXmlLoader.cs#L63
The variable 'common' is declared but never used
|
source/MonoGame.Extended/Transform.cs#L232
'Matrix3x2.Translation' is obsolete: 'Use Decompose method. This property will be removed in 4.0'
|
source/MonoGame.Extended/Transform.cs#L240
'Matrix3x2.Scale' is obsolete: 'Use Decompose method. This property will be removed in 4.0'
|
source/MonoGame.Extended/Transform.cs#L248
'Matrix3x2.Rotation' is obsolete: 'Use Decompose method. This property will be removed in 4.0'
|
source/MonoGame.Extended/Serialization/TextureAtlasJsonConverter.cs#L56
The variable 'ex' is declared but never used
|
source/MonoGame.Extended/Math/ShapeF.cs#L77
'Matrix3x2.Rotation' is obsolete: 'Use Decompose method. This property will be removed in 4.0'
|
source/MonoGame.Extended/FramesPerSecondCounter.cs#L49
The event 'FramesPerSecondCounter.UpdateOrderChanged' is never used
|
source/MonoGame.Extended/VectorDraw/PrimitiveDrawing.cs#L17
The field 'PrimitiveDrawing._device' is never used
|
The logs for this run have expired and are no longer available.
Loading