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Refactor Sprite #896

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Refactor Sprite #896

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AristurtleDev
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Description

This is a big PR that refactors the entire sprite, spritesheet, and animated sprite system.

This removes the dependency on the texture size in the calculations if the TextureRegion property is changed.
It was originally part of the ScreneGraph implementation in MonoGame.Extended which was replaced by the ECS system.  It appears that this interface was forgotten to be removed and is not used for anything anymore.
This will be created from a spritesheet itself
@AristurtleDev AristurtleDev self-assigned this Jun 20, 2024
@AristurtleDev AristurtleDev added this to the v4.0.0 milestone Jun 20, 2024
@AristurtleDev AristurtleDev mentioned this pull request Jun 24, 2024
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Closing this one and using #897 which includes new changes from KNI and FNA additions

@AristurtleDev AristurtleDev deleted the update/sprites branch June 24, 2024 03:11
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