Documentation page links:
- [readme]
- [docs 00 : overview]
- [docs 01 : conceptual]
- [docs 02 : requirements]
- [docs 03 : designables]
- [docs 04 : developments]
- repo is for experimenting with vehicles in opengl and c++
- in part this project is an attempt at exploring and experimenting with what a term like
Computer Graphics Engineering
would mean
- yoinks the stuff from our template
- check out the documentation overview for different documentation thingies
- please know that the main creater of this documentation forgets the names of the things
- some of the names of the things in documentation may be incorrectly used
- as this project is for fun, as revision, and for the practice of the tools, there is less emphasis on documentation being 100% correct it in use, and more emphasis on the practicallity of the documentation in a software design and engineering basis for graphical art.
12/06/2024
- initial creation of repo12/06/2024
- documentation setup
13/06/2024
- some light documentation between the things
14/06/2024
- cleaning the documentation and fixups of lings14/06/2024
- added the existing diagrams from research/exploration phase14/06/2024
- adding some simple actors/concept/object identification14/06/2024
- better linking and created simple context diagram
15/06/2024
- fixing up the naming of some of the conceptual document headings15/06/2024
- adding use cases with some highlighting of concepts15/06/2024
- created the links for draft 2 of concept highlighting15/06/2024
- reorganised conceptual to accomodate the sequence diagrams and context model section15/06/2024
- made up our own version of the context/domain model -> "Concept-Domain model"15/06/2024
- used it to plan out some things for the stucture by creating 2nd draft of the concept modelling15/06/2024
- sky box sequence diagram done15/06/2024
- created sequence diagram stubs for terrain / traffic controller / car15/06/2024
- finished the sequence diagram for terrain (had to correct some mistakes from work on the bus)15/06/2024
- finished traffic system sequence diagram
16/06/2024
- car/car thread init sequence done16/06/2024
- car/car thread update/draw sequence stubs done16/06/2024
- car/car thread draft 1 sequence complete, update and draw are combined16/06/2024
- formatting, contents link updates, and draft 3 concept domain model (could say that conceptual is done)16/06/2024
- lazy draft 01 domain model added to docs 0216/06/2024
- added contents links to docs0216/06/2024
- documentation links and formatting changes
17/06/2024
- use cases being identified as draft17/06/2024
- use cases draft 2 added17/06/2024
- some architectural diagrams17/06/2024
- identified some wackiness with the threads17/06/2024
- context model for cars in lanes
21/06/2024
- contents added to docs_0321/06/2024
- code control flow added to docs_0321/06/2024
- some more diagrams made for hypothetical ways of generating models in discussion forums21/06/2024
- pre design stage requirements21/06/2024
- pre development stage requirements
23/06/2024
- moved experiments to docs_0123/06/2024
- moved all requirements to docs223/06/2024
- moved design path to docs_0223/06/2024
- moved design pattern suggestions to docs_02- maybe we should move this to docs_01, depends if it feels right there
23/06/2024
- updated contents for docs_02 and docs_03 to include linking23/06/2024
- completed documentation refactoring to have things where they should be23/06/2024
- pre-design and pre-development requirements checklists added
25/06/2024
- added simple required field lists25/06/2024
- added requirement mappings25/06/2024
- cleaned up documentation linking25/06/2024
- finished mapping requirement importance/types/workload25/06/2024
- cleaned up the docs links more25/06/2024
- added DOCS02:SUPPLIMENT01 for deadlocking details25/06/2024
- added deadlock avoidance suggestions25/06/2024
- added model design draft diagrams25/06/2024
- risk mapping added25/06/2024
- architectural done!! design document here we come :D25/06/2024
- compilation linking diagram added
26/06/2024
- added in the need for experimentation suppliments26/06/2024
- cleaned up the pipeline diagrams
27/06/2024
- added details about the render texture experiments27/06/2024
- changed the suppliment links to only have suppliment links for the current document stage outside of readme/overview
29/06/2024
- started some of the design pattern uml's29/06/2024
- minimalist did the rest of them so we have something at all
30/06/2024
- added badges to the readme page30/06/2024
- added references for the libraries including details about cmake building30/06/2024
- stubs for library api30/06/2024
- mild restructuring of the design documentation
02/07/2024
- moved design patterns to suppliment file02/07/2024
- found that there isnt really a need for flow diagrams for the libraries, so will focus on references02/07/2024
- cleaned up the library references02/07/2024
- completed the design pattern uml diagrams