Skip to content

Releases: connor135246/Simply-Hot-Springs

v1.19.2-0.3.0

20 May 02:40
Compare
Choose a tag to compare

ported to 1.19.2!
forge's fluid overhaul isn't perfect, so there are some issues that weren't in 1.18.2. examples

changes from v1.18.2-0.2.5

  • hot springs are now customizable with datapacks
  • you can add as many customized hot springs as you want with datapacks
    • there are some already made customized hot springs you can enable in the config
  • hot spring generation now uses forge's biome modifiers
  • hot springs now use biome tags (simplyhotsprings:hot_springs_blacklist by default) instead of the biome dictionary to determine where they generate
  • common config is removed, settings are moved to server config
  • command format changed
  • hot spring water is no longer in the water tag

v1.18.2-0.2.6

20 May 04:48
Compare
Choose a tag to compare

changes

  • hotfix for a strange crash during worldgen

v1.18.1-0.2.6

20 May 04:48
Compare
Choose a tag to compare

changes

  • hotfix for a strange crash during worldgen

v1.16.5-0.2.6

20 May 04:47
Compare
Choose a tag to compare

changes

  • hotfix for a strange crash during worldgen

1.12.2 v0.2.5

20 May 04:47
Compare
Choose a tag to compare

changes

  • hotfix for a strange crash during worldgen

v1.18.2-0.2.5

28 Sep 05:07
Compare
Choose a tag to compare

changes

  • added a client side config option, "Alternate Particles": when true, hot spring water makes smaller smoke particles which are less obtrusive
  • some commands that used to output a single huge list of results now split the results into separate pages
  • datapack biomes are now usually given a biome dictionary type based on their category

mod integration

  • Terralith:
    • biomes are given biome dictionary types
    • created a companion datapack that makes hot spring water generate in yellowstone, caldera, and thermal caves biomes
  • William Wythers' Overhauled Overworld:
    • biomes are given biome dictionary types
    • created a companion datapack that makes hot spring water generate in mediterranean island thermal springs and snowy thermal taiga biomes

bug fixes

  • fixed underwater fog appearing as long as the camera was within the hot spring water's block, not the fluid itself
  • fixed hot spring water giving regeneration as long as the entity was within the hot spring water's block, not the fluid itself
  • fixed steam particles being affected by your particle setting in video settings
  • fixed lava flowing on top of hot spring water not creating stone
  • fixed "Biome Name Whitelist", "Biome Name Blacklist", and "Biome Grasses" config options not working for biomes added via datapack
  • fixed "/simplyhotsprings locationinfo" failing for biomes added via datapack
  • fixed "Biome Grasses" option not allowing states even though it says it does
  • fixed "Biome Grasses" option not allowing resource names with certain characters like slashes
  • fixed some config log spam
  • fixed underwater particles disappearing immediately in falling hot spring water

v1.18.1-0.2.5

28 Sep 04:57
Compare
Choose a tag to compare

changes

  • added a client side config option, "Alternate Particles": when true, hot spring water makes smaller smoke particles which are less obtrusive
  • some commands that used to output a single huge list of results now split the results into separate pages
  • datapack biomes are now usually given a biome dictionary type based on their category

mod integration

  • Terralith:
    • biomes are given biome dictionary types
    • created a companion datapack that makes hot spring water generate in yellowstone, caldera, and thermal caves biomes

bug fixes

  • fixed underwater fog appearing as long as the camera was within the hot spring water's block, not the fluid itself
  • fixed hot spring water giving regeneration as long as the entity was within the hot spring water's block, not the fluid itself
  • fixed steam particles being affected by your particle setting in video settings
  • fixed lava flowing on top of hot spring water not creating stone
  • fixed "Biome Name Whitelist", "Biome Name Blacklist", and "Biome Grasses" config options not working for biomes added via datapack
  • fixed "/simplyhotsprings locationinfo" failing for biomes added via datapack
  • fixed "Biome Grasses" option not allowing states even though it says it does
  • fixed "Biome Grasses" option not allowing resource names with certain characters like slashes
  • fixed some config log spam
  • fixed underwater particles disappearing immediately in falling hot spring water

v1.16.5-0.2.5

28 Sep 04:49
Compare
Choose a tag to compare

changes

  • added a client side config option, "Alternate Particles": when true, hot spring water makes smaller smoke particles which are less obtrusive
  • some commands that used to output a single huge list of results now split the results into separate pages
  • datapack biomes are now usually given a biome dictionary type based on their category

bug fixes

  • fixed hot spring water giving regeneration as long as the entity was within the hot spring water's block, not the fluid itself
  • fixed steam particles being affected by your particle setting in video settings
  • fixed "Biome Name Whitelist" and "Biome Name Blacklist" config options not working for biomes added via datapack
  • fixed "/simplyhotsprings locationinfo" failing for biomes added via datapack
  • fixed some config log spam
  • fixed underwater particles disappearing immediately in falling hot spring water

1.12.2 v0.2.4

28 Sep 04:43
Compare
Choose a tag to compare

changes

  • added a client side config option, "Alternate Particles": when true, hot spring water makes smaller smoke particles which are less obtrusive
  • some commands that used to output a single huge list of results now split the results into separate pages
  • "Generate in Superflat World Type" config option now only affects the overworld

bug fixes

  • fixed client disconnect when you run "/simplyhotsprings biomeslist all" on the dedicated server with a lot of registered biomes
  • fixed an issue with biomes o' plenty integration where non-overworld dimensions were always assumed to have bop springs turned on
  • fixed hot spring water giving regeneration as long as the entity was within the hot spring water's block, not the fluid itself
  • fixed steam particles being affected by your particle setting in video settings

v1.18.2-0.2.4

18 May 04:57
Compare
Choose a tag to compare

ported to 1.18.2!

changes from v1.16.5-0.2.4

  • due to changes to the surface builder in 1.18, it's no longer possible to check a biome's top block. in these versions, you have to explicitly tell simply hot springs about biome-specific grasses such as mycelium. this is done through the new config option "Biome Grasses".