Alpha 22: Sound Effects
Using the code from my "PlaySound" project, I implemented a ".wav" sound file loader. For now it only loads one file but I'll fix that later. Now, in the demo, when objects collide, a clacking sound is played. It's a little annoying when objects vibrate against eachother but hey, it works.
Other changes to the engine include:
-improved saving and loading
-improved physics
-cueable action "wait" (for controlling when cued actions occur)