Vin Carnival is a non-profit open source virtual reality game made with Unity 3D game engine and GoogleVR. It my implementation of the Udacity Carnival, the first assessment project for the Udacity VR Developer Nanodegree.
These instructions will get you a copy of the project up and running on your local machine for development and testing purposes.
The project must be built with Unity3D.
Download and install it before proceed. Any license is ok.
It is also necessary to download/update to a git version with LFS (Large File Storage) support. Check here for more information about this: https://git-lfs.github.com/
To download the project follow the instructions bellow
git lfs clone https://github.com/computationalcore/vin-carnival
Open the downloaded vin-carnival folder inside Unity3D.
(Note: Not including assets credits for individual items within the starter project).
- Starter Project - Introduction-to-Virtual-Reality_Udacity-Carnival v3.2.0
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Tent - Medieval Tent Big v1.0 by Thomas Feichtinger
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Prizes - 6 x 3D Cute Toy Models by Psionic Games
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Icon - Virtual Reality by Cyril S from the Noun Project.
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Scene ground - Outdoor Ground Textures by A dog's life software
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Game Background Music - Brazil Samba: www.bensound.com
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Next Level Music - Level Up » levelup Short By DataJunk.wav
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Clock tick - Clock Tick by Jagadamba
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Win Sound - JingleWin by LittleRobotSoundFactory
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GameOver - LushLife_GameOver.wav by Simon Bay
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Celebration - Celebration by sonsdebarcelona
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Hit coin - Epic Sword Clang 2 by ethanchase7744
- Circular Countdown Timer - Unity Timer with Circular Progressbar by Fast Solution
Vin Busquet
This project is licensed under the MIT License - see the LICENSE file for details
For details, check out CHANGELOG.md.