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0.2.0

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@codecat codecat released this 31 Aug 10:56
· 104 commits to master since this release

This adds support for Godot 4.0 alpha 15.

What's Changed

  • Added CollisionShape and position setting for custom Area3D by @Macronic in #10
  • Check for .tres material if no .material file exists by @the-sink in #16
  • Update godot-cpp version to prevent a crash on startup by @EIREXE in #23

New Contributors

Full Changelog: v0.1.1...v0.2.0