0.2.0
This adds support for Godot 4.0 alpha 15.
What's Changed
- Added CollisionShape and position setting for custom Area3D by @Macronic in #10
- Check for .tres material if no .material file exists by @the-sink in #16
- Update godot-cpp version to prevent a crash on startup by @EIREXE in #23
New Contributors
- @Macronic made their first contribution in #10
- @the-sink made their first contribution in #16
- @EIREXE made their first contribution in #23
Full Changelog: v0.1.1...v0.2.0