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Fixed various decals not being anchored (#7886)
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# About the pull request

Fixes various decals that were unanchored some reason.

# Explain why it's good for the game

Fixes: #7878 

# Changelog
:cl: Drathek
fix: Various decals are now properly anchored
/:cl:
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Drulikar authored Dec 24, 2024
1 parent 8cfb2e7 commit e82c924
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Showing 6 changed files with 9 additions and 0 deletions.
1 change: 1 addition & 0 deletions code/game/objects/effects/decals/cleanable/misc.dm
Original file line number Diff line number Diff line change
Expand Up @@ -157,6 +157,7 @@
name = "black goo"
desc = "It's thick and gooey."
gender = PLURAL
anchored = TRUE
icon = 'icons/effects/effects.dmi'
icon_state = "blackgoo"

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1 change: 1 addition & 0 deletions code/game/objects/effects/decals/floor_symbol.dm
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@
icon_state = "upp_c"
name = "\improper UPP Logo"
layer = WEED_LAYER
anchored = TRUE

/obj/effect/decal/floor_symbol/westface
icon_state = "upp_directional"
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1 change: 1 addition & 0 deletions code/game/objects/effects/decals/hefa_cult_decals.dm
Original file line number Diff line number Diff line change
@@ -1,6 +1,7 @@
/obj/effect/decal/hefa_cult_decals
icon = 'icons/effects/hefa_cult/32_wall.dmi'
layer = TURF_LAYER
anchored = TRUE

// IM STUFF

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1 change: 1 addition & 0 deletions code/game/objects/effects/decals/kutjevo_decals.dm
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
/obj/effect/decal/kutjevo_decals
layer = TURF_LAYER
anchored = TRUE

/obj/effect/decal/kutjevo_decals/catwalk
icon = 'icons/turf/floors/kutjevo/kutjevo_floor.dmi'
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1 change: 1 addition & 0 deletions code/game/objects/effects/decals/strata_decals.dm
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@@ -1,6 +1,7 @@
/obj/effect/decal/strata_decals
icon = 'icons/effects/strata_decals.dmi'
layer = TURF_LAYER
anchored = TRUE

/obj/effect/decal/strata_decals/catwalk/prison //For finding and replacing prison catwalk objects since they nasty
icon = 'icons/turf/floors/strata_floor.dmi'
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4 changes: 4 additions & 0 deletions code/game/objects/effects/decals/warning_stripes.dm
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,7 @@
icon = 'icons/effects/warning_stripes.dmi'
layer = WEED_LAYER
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
anchored = TRUE
var/initial_icon_state

/obj/effect/decal/warning_stripes/Initialize(mapload, ...)
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/obj/effect/decal/sand_overlay
name = "sandy edge"
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
anchored = TRUE
unacidable = TRUE
icon = 'icons/turf/overlays.dmi'
layer = TURF_LAYER
Expand All @@ -94,6 +96,7 @@
/obj/effect/decal/grass_overlay
name = "grass edge"
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
anchored = TRUE
unacidable = TRUE
icon = 'icons/turf/floors/auto_strata_grass.dmi'
layer = TURF_LAYER
Expand All @@ -109,6 +112,7 @@
name = "siding"
icon = 'icons/turf/floors/floors.dmi'
icon_state = "siding1"
anchored = TRUE

/obj/effect/decal/siding/wood_siding
name = "wood siding"
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