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Shield onmob sprite pathing fix (#7890)
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# About the pull request

Fixes code for fetching onmob sprites for wearing shields on the back.

# Explain why it's good for the game

Shields show up on your back. Lets people correctly gauge your
equipment.


# Testing Photographs and Procedure


<details>
<summary>Screenshots & Videos</summary>


![image](https://github.com/user-attachments/assets/93782919-ff1a-475f-90b3-fab51d035925)


Put screenshots and videos here with an empty line between the
screenshots and the `<details>` tags.

</details>


# Changelog


:cl:
fix: puts correct path in wear_back function of shields.
/:cl:
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KaiserBlackwood authored Dec 24, 2024
1 parent 7cb68e9 commit 496fb21
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion code/game/objects/items/weapons/shields.dm
Original file line number Diff line number Diff line change
Expand Up @@ -74,7 +74,7 @@
item_icons = list(
WEAR_L_HAND = 'icons/mob/humans/onmob/inhands/weapons/melee/shields_lefthand.dmi',
WEAR_R_HAND = 'icons/mob/humans/onmob/inhands/weapons/melee/shields_righthand.dmi',
WEAR_BACK = 'icons/mob/humans/onmob/clothing/back/misc.dmi'
WEAR_BACK = 'icons/mob/humans/onmob/clothing/back/melee_weapons.dmi'
)

attack_verb = list("shoved", "bashed")
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