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[TM] Tougher Airlocks + Airlock Assemblies on Destruction #508

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merged 15 commits into from
Oct 30, 2024

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GriffinMan4455
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About the pull request

Airlocks have twice the health (slightly more than twice, for multitiles) which means it takes ~70-75% of a regular M41 magazine to kill one. Xenos do the same amount of damage as before so kill doors the same speed, though i'm open to upping this as a balancing countermeasure to Xenos tearing through welded doors too fast.

Has been tested, everything works fine that I thought to test, Xenos still kill doors at the same speed.

Remember: something that is self-evident to you might not be to others. Explain your rationale fully, even if you feel it goes without saying. -->

Explain why it's good for the game

Heavily discourages marines gunning down doors instead of just taking TOOLS! Tool-marines and running Bypasses are much more important now that it takes a significant ammo investment when we don't carry a ton of ammo per mission, and there's potentially lots of doors to bust through on most maps.

Testing Photographs and Procedure

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Changelog

🆑
add: Made destroyed airlocks spawn an airlock assembly on the tiles they cover, this includes both Airlocks and Multitiles.
balance: Airlocks have much more damage_cap, meaning it takes more rounds from a marine to kill them, Xeno damage unchanged.
/:cl:

…year old model which would be a little weird even for cassette-punk IMO
…r) to encourage tool usage and discourage smelly dumb shoot-them-down, while keeping them the same strength for Xenos (for now at least) and also adds busted airlock assemblies on the tiles of destroyed airlocks
@cm13-github
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This pull request has conflicts, please resolve those before we can evaluate the pull request.

@GriffinMan4455
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What why the hell is walkman.dm even IN this PR I don't even HAVE that branch anymore what the fuck is up with VSC dawg

@cm13-github
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Conflicts have been resolved. A maintainer will review the pull request shortly.

@KoishiVibe
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Ideally I think xenos should take more strikes to get through welded doors? Or it should be an admin toggle for suitably dramatic moments.

@GriffinMan4455
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Ideally I think xenos should take more strikes to get through welded doors? Or it should be an admin toggle for suitably dramatic moments.

Even more? I already upped it to 20, damn
I can up it again, sure

@GriffinMan4455 GriffinMan4455 changed the title Tougher Airlocks + Airlock Assemblies on Destruction [TM] Tougher Airlocks + Airlock Assemblies on Destruction Oct 22, 2024
code/game/machinery/doors/airlock.dm Outdated Show resolved Hide resolved
GriffinMan4455 and others added 2 commits October 23, 2024 16:41
Huh I don't remember adding this line here, god bless maintainers

Co-authored-by: Doubleumc <[email protected]>
@Doubleumc Doubleumc merged commit 58ec7e3 into cmss13-devs:master Oct 30, 2024
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cm13-github added a commit that referenced this pull request Oct 30, 2024
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4 participants