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Automatic changelog for PR #476 [ci skip]
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author: "DexterDude" | ||
delete-after: True | ||
changes: | ||
- rscadd: "Adds a map table you can place objects on like a normal table" | ||
- rscadd: "Adds new crates to the prep rooms and replaces the old wooden crowbar-able crates. Now all items are stored organically." | ||
- rscadd: "Garrow hypersleep pods now start fogged and if used, become unfogged and show the marine inside." | ||
- rscadd: "tachyon cracker" | ||
- imageadd: "tachyon cracker" | ||
- rscdel: "Removes some items from the medical vendor, placing them on the table in the medbay" | ||
- qol: "Removes the different medical pouch from the vendors and replaces them with empty medpouch types, moving the medical supplies to the utility vendors." | ||
- balance: "Changes default squad rangefinders to tactical monocular with a slightly nerfed range, SL binoculars now become tactical binoculars with a slightly different sprite as well as laser designating abilities" | ||
- imageadd: "Changes the Golden Arrow's food vendors to be more movielike and adds a new icon for drink dispensers" | ||
- imageadd: "Trays and food icons for an upcoming sovlful food change soontm" | ||
- imageadd: "New larger computers for prop usage mostly" | ||
- imageadd: "Adds monoculars, tactical monoculars, and tactical binoculars" | ||
- maptweak: "Adds 1 drink dispenser to the Golden Arrow canteen" | ||
- maptweak: "Repositions the cargo elevator to be north of marine prep, alongside a new supply bay which houses materials for the marines" | ||
- maptweak: "Repositions and redesigns briefing to be a more viable & interesting choice for the platoon commander, complete with a map table" | ||
- maptweak: "Merges separate platoon equipment lockers into one, placing all relevant marine supplies into it" | ||
- maptweak: "Removes the squad sergeant lockers, putting laser designators in the vendors" | ||
- maptweak: "PlatCo privacy shutters & removal of their private office, now their main room works as an office." | ||
- maptweak: "Changes the cargo areas below decks to accommodate the briefing and supply elevator changes" | ||
- maptweak: "Restructures medbay to look nicer" | ||
- maptweak: "Destroys trash bins actually using the piping system so I dont have to deal with nightmare insert problems with piping not connecting properly." | ||
- mapadd: "Some nightmare inserts for the Golden Arrow" |