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Cleanup Pass 1 #916

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Cleanup Pass 1 #916

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LWSS
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@LWSS LWSS commented Sep 14, 2023

manual pass mainly focused on param types

basic test done with native-doc-tooling

@AvarianKnight
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AvarianKnight commented Sep 14, 2023

How is this going to end up working for over all compatibility with mono v1?

@LWSS
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LWSS commented Sep 14, 2023

How is this going to end up working for over all compatibility?

the older game versions are going to be removed eventually

@AvarianKnight
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How is this going to end up working for over all compatibility?

the older game versions are going to be removed eventually

But that doesn't solve the problem that changing the ABI will cause mono v1 to break

@thorium-cfx thorium-cfx added the changes types This pull request changes types, possibly breaking ABI compat. Needs checking. label Sep 15, 2023
@LWSS
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LWSS commented Sep 15, 2023

How is this going to end up working for over all compatibility?

the older game versions are going to be removed eventually

But that doesn't solve the problem that changing the ABI will cause mono v1 to break

Thanks for pointing that out

Yeah this will have to wait until v2, or if we lock v1's natives state

@ahcenezdh
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ahcenezdh commented Oct 25, 2023

Perhaps I'm mistaken, but wasn't the purpose of using cs_type when editing the type of an argument in a native or the type of the native itself to avoid compatibility problems?

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Both

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So why not using cs_type?

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Because a lot of natives are old and have gotten new arguments over time. Adding new arguments would break ABI compatibility with existing C# resources causing them to fail to run.

This is fixed with mono_v2, but it looks like its going to be a long time until mono_v2 is ready

@AvarianKnight AvarianKnight added the native import PR will be superseded by native import label Aug 7, 2024
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4 participants