fix(mono-v2): disallow KeyMap to be used on RedM #2464
Merged
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Goal of this PR
Block the usage of KeyMap on RedM until input mappings are made
How is this PR achieving the goal
Throw a not implemented exception the native is called
This PR applies to the following area(s)
ScRT: C#
Successfully tested on
RedM
Game builds: N/A
Platforms: Windows
Checklist