Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

fix(rdr3/audio): add pattern offset for asynchronousAudio #2345

Merged
merged 1 commit into from
Jan 29, 2024

Conversation

nikez
Copy link
Contributor

@nikez nikez commented Jan 17, 2024

Goal of this PR

...

How is this PR achieving the goal

By adding the proper offset.
...

This PR applies to the following area(s)

RedM
...

Successfully tested on

Game builds: 1491

Platforms: Windows

Checklist

  • Code compiles and has been tested successfully.
  • Code explains itself well and/or is documented.
  • My commit message explains what the changes do and what they are for.
  • No extra compilation warnings are added by these changes.

Fixes issues

fixes https://forum.cfx.re/t/crash-gta-core-rdr3-10f9c

@nihonium-cfx nihonium-cfx added the ready-to-merge This PR is enqueued for merging label Jan 26, 2024
@nihonium-cfx nihonium-cfx merged commit 24d6e85 into citizenfx:master Jan 29, 2024
1 of 3 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
ready-to-merge This PR is enqueued for merging
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants