tweak(input/five): release cursor capture for the game's cursor #2332
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Custom bits of UI (NUI focus, as well as the F8 console/dear ImGui) do this already, which makes the game's mouse cursor (such as in the pause menu) behave differently.
This commit solves this by hooking up the QueryMayLockCursor event to a flag specifying if the cursor is visible.
Feature was requested in DMs by @summeryukata at some point:
Goal of this PR
Add a little feature for consistency.
How is this PR achieving the goal
Implements the feature.
This PR applies to the following area(s)
FiveM, rage:input:five
Successfully tested on
Game builds: 1604-3095
Platforms: Windows
Checklist
(force-pushed as commit signing did not work first try - used the wrong key for the committer identity, then forgot
-S
the second time)