The goal of this project is to output and subsequently parse log files for the game Battlefield 2 and generate a wide range of statistical web pages that describe the performance of each player.
The focus will be on creating a modern and polished user experience that provides interesting and entertaining information to players of the game. It will support a real-time mode for use during LAN party events, as well as a comprehensive static mode for post-game viewing. It will also include a custom game mod that will make it possible to extract additional statistics not available in the standard game. There is no interest at this time in supporting other games.
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Copy the modded game files in the folder
bf2-server
into the corresponding directory structure of the BF2 server installation. Currently, the modifications consist of only two files. The existing__init__.py
file was modified just to include a new custom file. Thelogger.py
is a new custom file that listens to various standard game events and writes out log entries to an external file. -
Make sure the new code has permission to write log files. By default, it attempts to write the log files to a sub-folder of the currently executing game mod. Typically the standard game mod will be used, so the logs folder should be created at
mods/bf2/logs
. If the server was installed in a restricted folder likeProgram Files
under Windows, then you should go ahead and grant your user account full permission to the new logs folder. -
If everything is setup correctly, then upon running the dedicated server you should see a new file written to the logs folder created above.
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Make sure Python 2.7.x is installed and the Cherrypy web server package is installed.
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Download and extract map tiles for each game map to the
webapp/www/tiles
directory. -
Set the location of your game log file using the
webapp/application.conf
configuration file. -
Run the
webapp/application.py
file to start the web application.