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vidrevolt

Build Status

Lua and GLSL driven performance tool for VJs and Visual Artists

WARNING: This project is not currently fit for public consumption! If it interests you, shoot an email to [email protected] and ask about how to help.

Current Users

VJ and visual artist Danimal (Hackpoetic) - https://www.instagram.com/hackpoetic

Building

Dependencies include

  • cmake
  • Boost ("system" and "filesystem")
  • OpenCV
  • yaml-cpp
  • SFML
  • OpenGL
  • GLFW
  • GLEW
  • TCLAP
  • RtMidi

The installation command for ubuntu looks like the following:

sudo apt-get install cmake libboost-filesystem1.67-dev libboost-system1.67-dev libyaml-cpp-dev libopencv-dev libsfml-audio2.5 mesa-common-dev libgl1-mesa-dev libglfw3-dev libglu1-mesa-dev libglew-dev libtclap-dev librtmidi-dev libsfml-dev

Starting a Project

After building the source and having the binary available, create a directory somewhere on your system to represent your project.

In the root of it check out our sibbling shader repository in a directory called "shaders" and the sibbling repository for controlers (midi and joystick) which can be called "controllers"

git clone [email protected]:chao-mu/vidrevolt-shaders.git shaders
git clone [email protected]:chao-mu/vidrevolt-controllers.git controllers

Contributing

Right now the biggest thing we need is people using it, finding pain points, and filing tickets on github for bugs and feature requests.

Hashtag your posts #vidrevolt

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Text driven performance tool for VJs and Visual Artists

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