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BlendArMocap v1.5.1

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@cgtinker cgtinker released this 12 Jun 13:39
· 147 commits to main since this release

New Features

  • Video import (Experimental -> Jitter removal has to be done manually using smooth keys)
  • Holistic Tracking (Pose, Hand and Face)
  • Custom Properties on several bones to improve transfer results (check the README!)
  • Improved add-on settingsVideo Stream dimensions and backend
  • Transparent dependency management
  • Overwrite drivers button (to reset if something fails)

Improvements

  • Child of constraints to drive hands and feet (to allow offsetting)
  • Knee and elbows now get transformed by the IK-pole targets rather than copying locations
  • Added feet orientation by using locked track constraints
  • Start detection button becomes a Stop Detection button after pressing
  • More accurate finger X- and Y-angles
  • Happy and sad facial impression transfer improved

Bug Fixes

  • PROTOBUFS error fix
  • More robust transfer by using edit bone locations rather then rest pose bone locations
  • Improved dependency setup
  • Reduced the chance to fail on start-up due to missing dependencies